target_sources(
	${CMAKE_PROJECT_NAME} PRIVATE

    ComponentFlu.cpp
    ComponentSickness.cpp
    ComponentVitalStats.cpp
    ComponentMiner.cpp
    ComponentInventoryBase.cpp
    ComponentCreativeInventory.cpp
    ComponentBody.cpp
    ComponentPlayer.cpp
    ComponentCreatureModel.cpp
    ComponentAttacker.cpp
    ComponentLevel.cpp

    ComponentLocomotion.cpp
    ComponentCreature.cpp
    ComponentHealth.cpp
    ComponentOnFire.cpp
    ComponentSleep.cpp
    ComponentIntro.cpp
    ComponentSpawn.cpp
    ComponentClothing.cpp
    ComponentInventory.cpp
    ComponentFurnitureInventory.cpp
    ComponentCraftingTable.cpp
    ComponentHumanModel.cpp

    ComponentAntiCheat.cpp  # 反作弊

    ComponentBlockEntity.cpp
    ComponentChest.cpp
    ComponentFurnace.cpp
    ComponentDamage.cpp
    ComponentCreatureSounds.cpp
)
